steps
0 Main | 0 | allies=0 | FireGY 0 | Start of Game | MEM0 | HAND8 Rendi, Vermi, Sable, Clums, Blanc, Blazi, Vermi, Red H
0 | 3 | allies=0 | FireGY 0 | Vermilion Decree (Champ Only) | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
0 Agil | 3 | allies=0 | FireGY 0 | Main: Pass Opportunity | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
0 End | 3 | allies=0 | FireGY 0 | End of Agility Phase | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
0 EMai | 3 | allies=0 | FireGY 0 | End of End Phase | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 EEnd | 3 | allies=0 | FireGY 0 | Enemy Main Phase | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 Wake | 3 | allies=0 | FireGY 0 | End of Enemy End Phase | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 Mate | 3 | allies=0 | FireGY 0 | Wake Up Phase | MEM3 Sable, Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 | 3 | allies=0 | FireGY 0 | Cost for Tristan Lvl 1 (Banish Sable Remnant) | MEM2 Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 | 3 | allies=0 | FireGY 0 | Tristan Lvl 1 Get Prep | MEM2 Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 Reco | 3 | allies=0 | FireGY 0 | Materialization Resolves | MEM2 Clums, Blanc | HAND4 Rendi, Vermi, Blazi, Red H
1 | 6 | allies=0 | FireGY 0 | Vermilion Decree (Champ Only) | MEM5 Rendi, Clums, Blanc, Blazi, Red H | HAND0
1 Main | 6 | allies=0 | FireGY 0 | Recollect | MEM0 | HAND6 Brick, Rendi, Clums, Blanc, Blazi, Red H
1 | 6 | allies=0 | FireGY 0 | Materialize Mercenary Blade (main phase) | MEM0 | HAND6 Brick, Rendi, Clums, Blanc, Blazi, Red H
1 | 10 | allies=0 | FireGY 0 | Activate Blazing Throw (Mercenary Blade) | MEM1 Clums | HAND4 Brick, Rendi, Blanc, Red H
1 | 16 | allies=0 | FireGY 0 | Rending Flames (Doubled) | MEM4 Brick, Clums, Blanc, Red H | HAND0
1 Agil | 16 | allies=0 | FireGY 0 | Main: Pass Opportunity | MEM4 Brick, Clums, Blanc, Red H | HAND0
1 End | 16 | allies=0 | FireGY 0 | End of Agility Phase | MEM4 Brick, Clums, Blanc, Red H | HAND0
1 EMai | 16 | allies=0 | FireGY 0 | End of End Phase | MEM4 Brick, Clums, Blanc, Red H | HAND0
2 EEnd | 16 | allies=0 | FireGY 0 | Enemy Main Phase | MEM4 Brick, Clums, Blanc, Red H | HAND0
2 Wake | 16 | allies=0 | FireGY 0 | End of Enemy End Phase | MEM4 Brick, Clums, Blanc, Red H | HAND0