Drill #17/22

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RULES:
1. All non-stealth non-immortal allies DIE on your opponent's main phase
2. All top-decks are UNPLAYABLE FIRE CARDS (Brick)
3. Tristan lvl 1 is what was actually used. So you can grab Agility 3 instead of the prep counter.

Note: FireGY display number was bugged to always output '0' when exporting. So you will have to track that yourself.

You go 2nd
Hand
Max Damage 16
steps

      
        
0 Main |   0 | allies=0 | FireGY 0 | Start of Game                              | MEM0                                | HAND8 Rendi, Vermi, Sable, Clums, Blanc, Blazi, Vermi, Red H
0      |   3 | allies=0 | FireGY 0 | Vermilion Decree (Champ Only)              | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    
0 Agil |   3 | allies=0 | FireGY 0 | Main: Pass Opportunity                     | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    
0  End |   3 | allies=0 | FireGY 0 | End of Agility Phase                       | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    
0 EMai |   3 | allies=0 | FireGY 0 | End of End Phase                           | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    

      
        
1 EEnd |   3 | allies=0 | FireGY 0 | Enemy Main Phase                           | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    
1 Wake |   3 | allies=0 | FireGY 0 | End of Enemy End Phase                     | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    
1 Mate |   3 | allies=0 | FireGY 0 | Wake Up Phase                              | MEM3 Sable, Clums, Blanc            | HAND4 Rendi, Vermi, Blazi, Red H    
1      |   3 | allies=0 | FireGY 0 | Cost for Tristan Lvl 1 (Banish Sable Remnant) | MEM2 Clums, Blanc                   | HAND4 Rendi, Vermi, Blazi, Red H    
1      |   3 | allies=0 | FireGY 0 | Tristan Lvl 1 Get Prep                     | MEM2 Clums, Blanc                   | HAND4 Rendi, Vermi, Blazi, Red H    
1 Reco |   3 | allies=0 | FireGY 0 | Materialization Resolves                   | MEM2 Clums, Blanc                   | HAND4 Rendi, Vermi, Blazi, Red H    
1      |   6 | allies=0 | FireGY 0 | Vermilion Decree (Champ Only)              | MEM5 Rendi, Clums, Blanc, Blazi, Red H | HAND0                               
1 Main |   6 | allies=0 | FireGY 0 | Recollect                                  | MEM0                                | HAND6 Brick, Rendi, Clums, Blanc, Blazi, Red H
1      |   6 | allies=0 | FireGY 0 | Materialize Mercenary Blade (main phase)   | MEM0                                | HAND6 Brick, Rendi, Clums, Blanc, Blazi, Red H
1      |  10 | allies=0 | FireGY 0 | Activate Blazing Throw (Mercenary Blade)   | MEM1 Clums                          | HAND4 Brick, Rendi, Blanc, Red H    
1      |  16 | allies=0 | FireGY 0 | Rending Flames (Doubled)                   | MEM4 Brick, Clums, Blanc, Red H     | HAND0                               
1 Agil |  16 | allies=0 | FireGY 0 | Main: Pass Opportunity                     | MEM4 Brick, Clums, Blanc, Red H     | HAND0                               
1  End |  16 | allies=0 | FireGY 0 | End of Agility Phase                       | MEM4 Brick, Clums, Blanc, Red H     | HAND0                               
1 EMai |  16 | allies=0 | FireGY 0 | End of End Phase                           | MEM4 Brick, Clums, Blanc, Red H     | HAND0                               

      
        
2 EEnd |  16 | allies=0 | FireGY 0 | Enemy Main Phase                           | MEM4 Brick, Clums, Blanc, Red H     | HAND0                               
2 Wake |  16 | allies=0 | FireGY 0 | End of Enemy End Phase                     | MEM4 Brick, Clums, Blanc, Red H     | HAND0